Halo (booster)

To give combatants ballz to fight

Category:
potion/oil/substance
Description:

Commonly given to Penal Legionnaries, Halo creates a compliant
state suitable for combat prisoner indoctrination. Users can be
better readied and even made enthusiastic to meet their coming
fate on the battlefield. Other heavily stressed troopers use it to
forcibly induce a calmer frame of mind. A dose of Halo adds +10
on all tests to resist Fear and Pinning, but reduces Perception by
-10, effects lasts for 1d10 hours.

Halo 100 — Common
IH p184

Bio:

Halo (booster)

Semita Lucis Prisonsexx