panimune (medicinal compound)

greatly enhance resistance to most forms of toxins, contaminations, micro-parasites and infection

Category:
potion/oil/substance
Description:

This highly potent medicinal compound serves to
greatly enhance resistance to most forms of toxins,
contaminations, micro-parasites and infection for a
period of hours after its application, although repeated
use can cause physiological damage. Panimune is found
in the med-kits of many enforcer squads, tech-priests and
other parties wishing to descend into the underhive or
travel through hazard zones.
The dose is usually applied by pressure-hypo directly to
the neck and provides a 30 bonus on Toughness Tests
made to resist toxins and diseases. As well, this bonus also
applies to all Carouse Tests. The effects of a single dose lasts
1d5
1 hours.
After the dose expires, the subject becomes Fatigued until
he rests. The subject may immediately re-dose himself (which
also negates the Fatigue), but each time this is done without a
period of 8 hours rest, he must pass a Toughness Test or take
a –10 penalty on Strength and Toughness Tests for 1 hour
and permanently reduce Willpower by 1d5.

Panimmune 40 — Average
IH p130

Bio:

panimune (medicinal compound)

Semita Lucis Prisonsexx